Wednesday, January 31, 2007

The long road to 70

I think getting to 70 this weekend might actually be achievable. Am 5 bars away from 68 now. Then it's really just a slow grind/instance running to 70. And then start on reputation grinds and wait for everyone to get to 70 so we can raid. I still haven't picked a faction: Scryer or Aldor? At the moment I'm leaning toward Scryer, but Aldor has more PvE stuff. Scryer has an off-hand dagger - I've decided to remain a dagger rogue - and alchemy stuff. Doesn't matter too much, I guess. What I don't get from enchants I can balance out in gear. Which is ridiculously stacking A LOT of stam/AP at the moment.. I'm hitting 7k hp unbuffed. Hit and Crit ratings are suffering as a result. The rating scaling and lack of crit gear makes it much harder to maintain it at around 28%.. at 67 my crit chance is about 22%.. and trying to balance hit and AP. I'll worry about gear when I hit 70.. pfft.

Envenom is turning out to be quite a useful skill to have. I find it indispensable on boss fights, especially when Evis isn't critting as much as it used to, and Envenom does more non-crit damage. And especially since it ignores armor.

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A 3k Envenom crit on Tavarok

Had a little run through Auchenai Crypts tonight. Shirrak (first boss) was a little tricky. I think it was the lack of range DPS and HOTs that did us in but we got him down to 8% before calling it a night. We'll be back!

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Shirrak the Dead Watcher

Other recent screenshots:

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And my fav - a lesson from the Rogue Academy: Real Rogues don't feint. But of course!

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Wednesday, January 24, 2007

BC over the weekend

Busy being a geek adventuring in Outlands since the release. Love the new scenery. Haven't had time to play with my mods and UI yet since the expansion. Managed to tweak Stunwatch to work with BC. This build does nice damage as far as I can see but I don't have Damage Meters or SW Stats up yet so it's hard to tell. And I miss my macros. Will make it a point to find all my mods next weekend. I need Energy Watch back desperately! One bar from 65. One! But I need to sleep :/


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Someone landed on top of me in Terrokar Forest today with a flying mount and said "Do you know Bergkamp?" Dude, what have you been telling people about me?

Thursday, January 18, 2007

Burning Crusade and my rogue

The long awaited expansion pack is finally out! Reloaded my account tonight to check out what’s going on in Tichondrius. About 40 people are Level 61 already. Spent my time in AV collecting the 3 more tokens I needed.. I now have a Red Skeletal Mount for my rogue as well as the HWL dagger. I know I said I wanted the MH sword but have been doing some serious thinking and will be sticking to a dagger rogue for now. Been testing out my new Assassination spec; Mutilate is so much fun! Assassination build lacks the crazy survivability of the Subtlety spec (Cheat Death, Cloak of Shadows - but now the 41pt skill in that tree is now ShadowStep, Enveloping Shadows, Heightened Senses, Elusiveness etc) but I find it a much more balanced build.. sure Combat will always be a stronger overall PvE build but these days I PvP a little. Imp Backstab has been switched over to the Assassination tree to replace Imp S&D. I now have Cold Blood again (I leveled with an CB-Prep spec) which is really fun to use with Mutilate because both attacks land as crits. And Lethality affects Mutilate as well, so its doing 230% base damage with CB.

CS-CB-Mutilate-KS-Mutilate-Tea-Mutilate-Evis… mwahahaha. Die!!

I have a ton of Thistle Tea and Blinding Powder to spare thanks to Bends.. <3

The thing I miss about my old Combat spec is my crazy crit chance. But I suppose CB somewhat makes up for it.. the insanely fast CP generation from Seal Fate is great though. I find I often have to decide between blowing 4CP on Evis, or wasting 1CP if I throw in another Mutilate. But in zerg PvP that doesn’t really matter I guess! The 10% damage increase from Find Weakness in long fights with S&D (no more Imp S&D) thrown in should be pretty decent energy investment. Haven’t had a chance to PvE with it yet, and I’m too tired to calculate. But now I’m wondering if the 3 talent points I put in Imp BS is worth it at all, since Mutilate almost replaces that skill entirely. I almost always use poisons anyway. Eventually I will fine-tune my spec, but for now I’m just going to enjoy running around with my new horse and mutilating people from behind.

Remember, rogues do it from behind. Bwahahhaha.