Showing posts with label builds. Show all posts
Showing posts with label builds. Show all posts

Thursday, January 18, 2007

Burning Crusade and my rogue

The long awaited expansion pack is finally out! Reloaded my account tonight to check out what’s going on in Tichondrius. About 40 people are Level 61 already. Spent my time in AV collecting the 3 more tokens I needed.. I now have a Red Skeletal Mount for my rogue as well as the HWL dagger. I know I said I wanted the MH sword but have been doing some serious thinking and will be sticking to a dagger rogue for now. Been testing out my new Assassination spec; Mutilate is so much fun! Assassination build lacks the crazy survivability of the Subtlety spec (Cheat Death, Cloak of Shadows - but now the 41pt skill in that tree is now ShadowStep, Enveloping Shadows, Heightened Senses, Elusiveness etc) but I find it a much more balanced build.. sure Combat will always be a stronger overall PvE build but these days I PvP a little. Imp Backstab has been switched over to the Assassination tree to replace Imp S&D. I now have Cold Blood again (I leveled with an CB-Prep spec) which is really fun to use with Mutilate because both attacks land as crits. And Lethality affects Mutilate as well, so its doing 230% base damage with CB.

CS-CB-Mutilate-KS-Mutilate-Tea-Mutilate-Evis… mwahahaha. Die!!

I have a ton of Thistle Tea and Blinding Powder to spare thanks to Bends.. <3

The thing I miss about my old Combat spec is my crazy crit chance. But I suppose CB somewhat makes up for it.. the insanely fast CP generation from Seal Fate is great though. I find I often have to decide between blowing 4CP on Evis, or wasting 1CP if I throw in another Mutilate. But in zerg PvP that doesn’t really matter I guess! The 10% damage increase from Find Weakness in long fights with S&D (no more Imp S&D) thrown in should be pretty decent energy investment. Haven’t had a chance to PvE with it yet, and I’m too tired to calculate. But now I’m wondering if the 3 talent points I put in Imp BS is worth it at all, since Mutilate almost replaces that skill entirely. I almost always use poisons anyway. Eventually I will fine-tune my spec, but for now I’m just going to enjoy running around with my new horse and mutilating people from behind.

Remember, rogues do it from behind. Bwahahhaha.

Thursday, December 7, 2006

2.0!

Downloaded the patch last night. Server was still down when I tried to log on before I left for work. Having a crazy day at work and it looks like I will be here late, so I skipped lunch to check out the new 2.0 Rogue Talents and played around with a few specs. Also avoiding the mall. Am going 41 points into Sub tree for now, before we start raiding again when BC hits the shelves. Have two possible dagger builds for later; one of them is a 30/26/5 Seal Fate dagger build that I might try, the other would be 15/41/5 Combat build. I’ve never raided as an SF rogue before. One thing for sure, I need a main hand sword before BC.

Friday, September 1, 2006

Post 1.19

Finally got a chance to try my new build out in BWL. Been missing a few raids in the past two weeks, and since 1.12 I’ve only PvPed (not too terribly). So far it’s been quite fun. 2 points in SoH (sub tree) plus the 5 pc Bloodfang set bonus gives me an extra 20% + 25% threat reduction bonus from Feint (Rank 5). More energy into backstabbing! And full points in WEx gives me approximately 3% raid DPS increase.. with the other standard combat dagger talents.. thats about as PvE as I get, really.. more later when I get to try out this build further.