Wednesday, February 14, 2007

Patch 2.0.7

Downloaded the patch today. Work's be a little mental and I haven't been playing on since Sunday. Few interesting updates from the 2.0.7 patch notes:

The items required to complete the Karazhan key quest can now only be looted by the first group in the instance to reach them.
I am glad I've finished mine since I did ninja two cleared instances to get it. But I guess it's not that much more work because I ended up clearing those instances again to help other people. LOL

Players can no longer send gift wrapped packages via COD.
Quite a slow response from Blizzard actually. This was due to a scam that was circulating. I got one as well, it was a letter claiming to be from Argent Dawn rewarding you with 65g and a present. It was actually a COD thing. Not sure if the 'accept' item for Xg window popped up or not, I returned the mail. Then it hit me in-game mails from NPCs cannot technically be returned. GG.

Many creatures within Coilfang Resevoir and Mana Tombs have been slightly retuned.
Wonder if its easier or harder or just a different sort of encounter now.

Stability improvements in Multi-Threaded OpenGL support on future OS X releases.
Anything that improves WoW performance on OS X is a go! (I play on a Mac)

The talent "Combat Potency" no longer causes rogues to have a chance to gain energy when other players hit them with off-hand attacks.
Reported to be a bug. I actually didn't realise this one - although I did think the proc rate was quite high.

The amount of haste granted by a point of haste rating has been increased by about 50%.
Yay.

I heard that Wound Poison no longer stacks with Mortal Strikes as of 2.0.7 but I didn't see it up on the patch notes. Pity though, if it was the case. Up to a -75% healing debuff is absolutely lethal in a 5v5.. ;)

Karazhan

Grats to Scalp and his Alliance guild on Gorgonash for clearing all of Karazhan ;) Good stuff! And now we're awaiting WDK's turn. I blame Viktor for not being the uber 70 paladin he should be! Hee hee hee.



The place sounds scary already. Was just reading up on wowwiki on the trash mobs, ie:

Ghostly Steward (71 Elite Undead). 1200-2000 melee damage. 3500-5000 melee damage when enraged. Immune to shackle. "Drunken Skull Crack" hits for 2250 with a non-cleansable stun for ~3 seconds.

This is against a 16k armor (60% reduction) tank.. I think it will one-shot me if I ever pull aggro. Being a healer in there would be a challenging (albeit crazy) role indeed.

Monday, February 12, 2007

Onyxia



It's been a while since I've seen the inside of Onyxia's Lair. This screenshot was from WDK's 17-man attempt shortly after we left Thundermare pre-Burning Crusade. We wiped at 1%. Ah, the good old days :)

At least I'm still using my Bloodfang Hood - although I've been very tempted to replace it. In fact, I've already given up my Bloodfang Spaulders for something that looks like a gold version of Shadowcraft. Bleh.

I wonder how many of us it takes to down Onyxia now that most of us are 70.

Sunday, February 11, 2007

Fazhira gets The Master's Key

Zeken getting whipped.. hehe!

Finally got my Karazhan key quest chain complete. Ninjaed The Steamvaults (Coilfang Reservoir) for the 2nd Key Fragment with Choco and Scalp's help, and went to Arcatraz (Tempest Keep) to get the 3rd Key Fragment. After that I got lucky and ninjaed a cleared Black Morass (Caverns of Time) instance to speak to Medivh, so I have my Karazhan key now~!



Had to do the Old Hillsbrad's Escape from Durnhold quest where the party had to rescue the young Thrall as part of entry event of the opening of the Dark Portal to get into the Black Morass. It was really fun — after you release Thrall from prison things are really fast-paced, the dude hardly stops and you get to see the Tarren Mill area before the Scourge. You also become human form when you enter the instance, it's part of the whole story line which I'm just barely following. The Epoch Hunter (Old Hillsbrad's last boss) dropped leather shoulders for me last night. Went again today because Zeken didn't take his quest from Thrall. Now I need to farm for rep to do heroic instances.

Saturday, February 10, 2007

Mutated plants at the Botanica are scary >.<



Replaced Kren at the Botanica yesterday. The Botanica is another instance located at the Tempest Keep. Clearing in from where Kren left seemed quite straightforward. Some of the mobs in there are pretty weak, especially the satyr pulls before the 3rd boss, Thorngrin the Tender. The boss itself was all right, what made it a right nightmare were the respawns, and the pulls right after Thorngrin. Our class composition wasn't the most ideal - no forms of crowd control asides Sap. Holy crap, I was so glad to get out of there. I think the original group pretty much cleared up to Thorngrin twice!!

Did two straight runs of Shadow Labyrinth yesterday. We were on the quest to get the key fragments. At 70, the quest to kill the last boss, Murmur, pays 27g. Murmur dropped Leggings of Assassination for me the second time. Both runs went pretty smoothly, we had two priests the whole time, one warrior and me, the first run we had Crazeir (warlock) doing crazy DPS and putting me in my place, and I think Auggy was stressed out tanking for three nutters who didn't care much for aggro on trash pulls. We <3 Zeken~!



Murmur. Is is just me or does this guy sound like a broken accordion when engaged? Grats Blizzard, for making a 5-man version of Ragnaros. LOL.

LFG Steamvaults...

Friday, February 9, 2007

The Arcatraz and Shattered Halls

Ventured into Arcatraz today. First time there. It's in Tempest Keep, a place only accessible by flying mounts. I thought that was quite a nice concept. Had fun, except Wrath-Scryer Soccothrates was kind of hard to get close to.. the fire damage hurt alot.

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Then joined my guildies for the last boss in Shattered Halls. First time there also. Warchief Kargath is a tough guy to beat. Maybe we'll get him down the next time >.<

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I actually prefer running instances more than anything else in the game. Still hard to get a group with all the 5 mans though, seems like everyone has the same idea and we have limited healing classes in our guild. We're such carebears!